Riot please don't buff Kindred right away like what you did to Gnar & Yasuo before

Chespin2013··7 votes·1,763 views

We all know that for every new champion that is released recently they are buffed right after that puts them on broken levels. I'm sure we all remember the people who were complaining about Gnar, Bard, Tahm Kench, and Yasuo being considered weak when they were just playing them wrong. Instead of learning how to play these news champions they went to the boards complaining on how weak they are when they really aren't. Please just give it time for people to learn how to play Kindred otherwise we are gonna suffer through another situation like before.

7 Comments

Spicay2 votes

Fiora was the exact same way after the rework..she was fucking insane but people insisted that she was "trash" with her low winrate simply because fuckboys didn't know how to play her.

These kneejerk buffs need to stop.

Kitten of Evil2 votes

I mean, Bard WAS weak. They've basically given him a string of buffs since release, but gradually and without changing his gameplay. That's how balance should be done, with a light touch. They've just added entirely new mechanics to previously-weak or binary champions (Darius' Q heal, Skarner shrines, Fiora vitals and victory zone, Garen "Villain" mechanic), which is much harder to get right.

Zavern2 votes

Bard was weak. Very weak. He still needs his W buffed, but he is in a much better spot than he was.

1000angrybees2 votes

I think every champ shouldn't be touched for exactly one week until there's enough data and communication that there need to be changes. Unless it's extremely obvious the champ needs to be nerfed. (i.e, Zyra )

qetzel1 votes

While Gnar was buffed in the next patch, if you check the patch notes the changes were largely about "feel".

While the width and speed of skill shots are important power points, and certainly are buffs, the intention was not to add power, the intention was to make him feel better to play. I am happy that they made these changes and later balanced him around them.

For information

Recommended items have been updated.

Stats; Base health regen increased to 5 per 5 seconds from 3.

Rage Gene; Fixed a bug where Gnar wouldn't gain bonus health immediately upon transformation.

Boomerang Throw: Outgoing missile width increased to 60 from 45. Return missile width increased to 75 from 70. Minimum missile speed increased to 1400 from 1000. Boomerang's return logic has been improved to better track Gnar. Boomerang's return particles have been improved.

Boulder Toss: Missile speed increased to 2100 from 2000. Missile width increased to 90 from 80. The delay before picking up boulders off the ground reduced to 0.3 seconds from 0.5 seconds. Now checks to for enemy champions that are very close to Gnar's center point when he casts (and now hits them). Now deals area of effect damage in a small radius on landing if it hits no enemies.

Wallop: Fixed a bug where enemies could sometimes cast spells when Wallop's stun was overlapped with GNAR!'s stun.

GNAR!: Now has a 50% AP scaling. Casting time reduced to 0.4 seconds from 0.5 seconds. Fixed a bug where GNAR!'s knockback ministun (not the wall stun) would sometimes be removed too early.

Laydra1 votes

I have to say ive played her alot and she is really really weak she is one of the most useless champs she does no damage squishy as hell and her ult is absolutely useless she needs a major bufff

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