Zed is "too consistent"
Riot said this about Zed.
"Zed is a pretty badass champion already, but that doesn’t mean he has no room for improvement. In Zed’s case, we’re concerned that he’s a bit too consistent. We want him to feel like he has good matchups and bad matchups, so we’re tweaking his laning phase, and giving him added benefits for killing the right target with Death Mark."
Too consistent?
You mean he's way too easy to counterplay out of lane to the point where against any decent team all you can do is Split Push in the late game?
You can't assassinate anything if people just stick together, the Mage gets a Zhonya, and the ADC gets Bloodthirster and kites while the Support holds the CC for when you Death Mark.
Without Death Mark he only has So So damage and his burst is just way too situational. Death Mark is also the most telegraphed thing on earth... as soon as you Death Mark anyone who's smart will simply walk towards a friendly and let him hard CC you when you re-appear.
He's one of the only assassins that can be hard-countered by a FREAKING SUPPORT (try assassinating anyone in a team fight with a Lulu, a Ziliean, or a Taric).
I think this Zed nerf will make an already unplayable champion even more unplayable.
Thoughts?
could be an exception to this actually.
are immune to cc.. Sorry I forgot. If anything Zed is less easily countered by supports because of his ability to easily get out of a fight without repercussions.