Still trying to wrap my head around the last couple of Celerity changes.
> Patch 8.12 > Bonus movement speed reduced to 1.5% from 3%. > Bonus movement speed convertion into AP increased to 16% from 8%. > Bonus movement speed convertion into AD increased to 9.6% from 4.8%. > > Patch 8.16 > Bonus movement speed convertion into AP reduced to 10% from 16%. > Bonus movement speed convertion into AD reduced to 6% from 9.6%.
The % MS from Celerity was HALVED in 8.12 as compensation for the MS-to-AD/AP ratios to be DOUBLED. If the buff to the ratio was cut by 75%, why were the nerfs to the % MS not cut by 75%? Celerity should be granting +2.625% MS right now and not 1.5%.
[sg-soraka]
upgrade is basically the half of it's power).
What if the %ad and ap scale with the game?
It start with 8% ap and 4,8% ad lv 1 reaching the 16% ap and 9,6% ad at lv 18.
This way the damage will be obviusly early/mid game lower but the reward will be higher.
for example) that game, not as something that just makes champions significantly faster on its own.