Make shields...shields again. (Shield Duration is actually ridiculous)
I specifically remember the duration of Riven's Valor (E) was significantly shortened on the basis of Riot wanting her shield to be used more intuitively.
**Patch 4.1 ** We’re reducing the duration of Valor to hit some of Riven’s flexibility in lane – if she’s going to rely on Valor’s shield to trade damage, she’ll need to commit quickly or risk losing the shield.
Riven's shield duration from Valor is currently 1.5 seconds. Meanwhile:
Eye of the Storm (E) 5 Second Shield Duration, 5.5 Second CD at Rank 5 with 45% CDR
Help, Pix! (E) 6 Second Shield Duration, 5.5 Second CD at Rank 5 with 45% CDR
Black Shield (E) 5 Second Shield Duration, 8.25 Second CD at Rank 5 with 45% CDR
Keep in mind that these all have 650-900 Range so they can sit literally Caitlyn's Auto-Attack Range behind the rest of her team casting Shields from complete safety. Keep in mind that their Shield durations are as long or almost as long as their cooldowns. Keep in mind that they all have multiple forms of CC on top of this that would make most Tanks in the game envious (Janna can literally hit the enemy backline from her own backline with her Q that significantly outranges a fully channeled Xerath Q)
Please nerf the living shit out of shield duration please and thank you Riot.
It doesn't even make sense from a logical standpoint. People don't walk around a battlefield with their shields held over their faces. They deflect a blow and keep swinging. This is how shields should work in LoL.
EDIT:
Inspire (E) 4 Second Shield Duration, 4.4 Second CD at Rank 5 with 45% CDR
EDIT 2: The only reasonable Shield Duration in the game for a Shield that can be cast on an Ally is on
Triggerseed (E) (2 Second shield duration) and even then, it's because the shield detonates to deal damage and slow nearby targets.
and 
's stun should be increased from 0.75s to 2.5s like
"
There was a new mechanic put into the game that counters shields actually.
(root),
ult (suppression),
(gold card - stun),
and none of them deserve to have their shielding gutted because of a few problem cases.
and more, all of whom desperately need work more than Sona does. Plus Riot has a history of rarely, if ever, actually buffing Sona, so any collateral changes will likely be felt for a long time.
, all combined can increase the shielding by 40%, if they can target that it would help. Also they could make it so shields not stack anymore one replaces the other rather the stacking them.
, 


's shields, and tell me again that shields in general are so strong that we need a new counterplay item to beat them.