Balance for tanks
So, it being the tank meta, I was thinking that top lane tanks could use some help, so that smite top isn't necessarily the best option. With the
enchantments being the only items that give % bonus health, it forces a top laner that wants to be the best tank take smite, forsaking teleport, ghost, flash or ignite. I was thinking that if a defensive stat was added to the Dragonslayer buff, it could relieve some of the reliance on smite. If on the first dragon it gave 6% bonus health it would do the same lessen the need to buy the Cinderhulk enchantment, but also make jungle tanks better at doing their job.
or 