Balance for tanks

PiRoScOuT··1 votes·385 views

So, it being the tank meta, I was thinking that top lane tanks could use some help, so that smite top isn't necessarily the best option. With the item 3709 item 3717 item 3721 item 3725 enchantments being the only items that give % bonus health, it forces a top laner that wants to be the best tank take smite, forsaking teleport, ghost, flash or ignite. I was thinking that if a defensive stat was added to the Dragonslayer buff, it could relieve some of the reliance on smite. If on the first dragon it gave 6% bonus health it would do the same lessen the need to buy the Cinderhulk enchantment, but also make jungle tanks better at doing their job.

8 Comments

Variks the Loyal2 votes

The best solution, imo, would be to make the 25% increased health a UNIQUE Passive, then tag it on another laning item. Then top lane tanks won't opt for Cinderhulk, they'll opt for the other item.

The best candidates for it, imo, are Sunfire Cape and Warmog's Armor. Sunfire because it can build out of the same item as Cinderhulk (Bami's Cinder), and Warmogs because health is it's entire purpose.

And if the extra health won't prove that helpful, like in a game against a Vayne or Kog'maw, they can opt out of the health by buying a different item. How often do you get Warmogs vs Vayne?

Zarxis1 votes

{quoted}

The best solution, imo, would be to make the 25% increased health a UNIQUE Passive, then tag it on another laning item. Then top lane tanks won't opt for Cinderhulk, they'll opt for the other item.

The best candidates for it, imo, are Sunfire Cape and Warmog's Armor. Sunfire because it can build out of the same item as Cinderhulk (Bami's Cinder), and Warmogs because health is it's entire purpose.

And if the extra health won't prove that helpful, like in a game against a Vayne or Kog'maw, they can opt out of the health by buying a different item. How often do you get Warmogs vs Vayne?

I'd like to see the 25% bonus health amplification added to a non-jungle item, as well. Warmog's and Sunfire are fine as they are, but what about Ohmwrecker and Zeke's Herald? Hardly anyone buys those in their current states. Either one could be changed up a bit and given the %bonus health.

Variks the Loyal1 votes

I think it'd be redundant on Ohmwrecker. It should be more of a supportive item to help tower dives, but if you build tank, they tower will hit for for nothing anyway.

And Zeke's has a different niche, and it would just be useless power. Imagine Zeke's in it's current state, with the 25% increased HP. Get it on an Assassin with a few low hp items, like Triforce or Cleaver, and they're as tanky as old Kha'Zix.

Krinu1 votes

Doing that would just make the Cinderhulk junglers even more powerful than they already are.

Unlucky Number71 votes

this doesn't just help tanks this helps everyone.

PiRoScOuT1 votes

[{quoted}](name=Unlucky Number7,realm=NA,application-id=3ErqAdtq,discussion-id=b0XPqMaw,comment-id=0001,timestamp=2015-04-19T17:05:57.488+0000)

this doesn't just help tanks this helps everyone.

I put it as bonus health, so only thoes itmes that have heatlh tacked on, such as item 3116 or item 3044

Krinu1 votes

Well, except assassins and burst mages. But they're not terribly popular at the moment.

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