Summoner spells
Currently, the though process with summoners is "what to take with flash?"
How about we start drafting up some possible replacements for that spell?
Retreat: grants you and all allied champions a massive movement speed bonus while moving away from an enemy champions, and granting a shield. vision is not necessary.
Charge: grants you and all allied champions a massive movement speed bonus while moving towards a visible enemy champion, as well as slow resistance and 10% bonus damage.
Gate: Place a portal on the ground where you stand for 7 seconds. Allies may click on the portal to warp to you instantly. There is no maximum range.