YasuOP
needs a nerf, I have literally never seen a Yasuo go negative in mid-lane before. In early game, his wind-wall makes him have quite a large advantage due to it's potential of blocking a player from getting cs while he can get it himself; on top of that, he can block abilities making him have an even larger advantage in the fragile early game. For late game, his q and crit chance can scale so high that he's unstoppable if you get too close to him, and if you try to run away his tornado will stop you, then he can just teleport to you and wipe you out with his ult. I have talked with people in game who have played against Yasuo and even play as him themselves, and this is the highlight of those conversations: Yasuo has been rarely seen to go negative when going mid-lane, especially in the lower elos, and even if you feed early game as Yasuo come late game you will still see those first-slot digits rise.
**The Fix for Yasuo: **
Yasuo can not shoot abilities through his own windwall, and all ultimate abilities will go through. Next, instead of allowing him to have two passives he should only have one.
**Current:
**"Yasuo's Critical Strike Chance is doubled. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster. "
Fix: _Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.
_
If you think about it, just the critical strike part of Yasuo's passive is more powerful than
's E (Wuju Style).
Let's compare both:
Wuju Style: "Master Yi becomes skilled in the art of Wuju, passively increasing his Attack Damage. Activated Wuju Style grants bonus true damage on basic attacks, but the passive bonus is then lost while on cooldown.
First Part of Yasuo's Passive (Way of the Wanderer): "Yasuo's Critical Strike Chance is doubled."
Of course some may disagree that this part of Yasuo's passive is better than Master Yi's E, but when Yasuo has the commonly built item of a Statikk Shiv, that passive can make Yasuo have a scarily high crit chance, but when Master Yi has a damage item respective to his e, the extra damage can be hard to notice. On top of that, the passive is called way of the wanderer and has a picture of a shield-like wind around yasuo, so why is there; "Yasuo's Critical Strike Chance is Doubled"? Here's what the passive's icon looks like: http://vignette2.wikia.nocookie.net/leagueoflegends/images/8/80/Way_of_the_Wanderer.png/revision/latest?cb=20131122024030
In my opinion, a passive, let a lone part of a passive, should not be this much stronger than another champ's e; especially when Master Yi and Yasuo are quite similar in playing style.
So, what do you think about this?
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, and plenty of others pretty much destroys him in top lane.
, or
he's garbage in extended fights.