As long as we are adjusting masteries...
Can we change a few others? How about runic blessing recharging every 20 seconds instead of on revive? Can we make perseverance cost less points to boot? How about the new expanded mind giving more than 75 mana so it can actually give you an extra starting 1 p 5 regen at beginning of game from strength of spirit?
Because right now there are some extremely inefficient masteries. Runic blessing is just one of the first ones that comes to mind. Who even takes that mastery?
Runes have even more of this where certain runes are just never touched, but that's a whole other can of worms. Won't touch on that yet lol.