First opinions on new Vlad.

Over Innsmouth··5 votes·1,009 views

HNNNNNNNG.

Compared to the old one, he feels really, really smooth to play. Q cast time is significantly shorter, there's no more self-silence on the ult and E can now be cast while moving. His animations feel and look better, and on the whole is a general improvement.

That being said...

There's only two problems I have with new Vlad; and they're both on Q. Part of Vlad's identity is being sustained, both in his health bar and in his damage. The new Crimson Rush addition is a great way to introduce good windows of power into Vlad's kit without breaking them (cough coughRyze ), but it makes his non-Rush Q's feel incredibly lackluster. He feels...not overbearing enough that I think straight buffing his non-Rush Q's without nerfing the Rush feels fair, specifically on the healing, but I wouldnt mind damage buffs.

The other problem I have is in fact with the Rush; in that it only heals half against minions. This makes Vlad's fantasy as "giga-sustain Mage" suffer a little bit, and I don't think it'd become problematic if you allowed Vlad to heal for the full Rush value against minions.

Lifesteal users arent penalized from healing off minions. Ryze isnt. Fiddlesticks isnt. Warwick isnt. XinZhao isnt. The list could go on...

Vlad is THE premier sustain Mage, he should feel as such. This is the only issue I have with the rework, and otherwise you've done an absolutely stellar job Stashu. Props to you.

13 Comments

habitat912 votes

From what I've seen I agree. Looks like its small q small q ....wait go for champ BIG Q, then back to hiding small q small q. Oh crap I need to heal but if i go for champ ill die, I'll just use a minion...crap still ganna be one hit. FOREVER. My thoughts, not sure though stoked to play him though. But maybe buff the none enhance q's healling a lil more would be nice. But we'll have to see how bad or good he really does patched in. RIP spell vamp tho.

LaughingStapler1 votes

I think all of the mage updates were improvements except for Fiddlesticks. They actually took a shitty and underplayed (but fun) jungler and made him a lot worse. I don't know what Riot's balance team was smoking on that one. There is no way in hell he is at the same level of the underpowered Live Fiddle. It's like they just got tired from all the other changes this patch and just gave up halfway through.

Over Innsmouth1 votes

New Fiddle's fine, at least in terms of the changes.

What's wrong with Fiddle now is what's always been wrong with Fiddlesticks. He's a squishy, channel-based, stationary, mana-hungry caster who takes longer to deal damage than his health bar can usually last for.

I agree that he could use a lot more work, and deserves it.

Malicious Metal1 votes

Well Morde's W only heals for 25% the ammount against minions. Equality for sustain spells? :9

Over Innsmouth1 votes

In fairness, Mordekaiser's identity isnt wrapped around healing. :P

Granted, I'm with you somewhat; equalize healing!

option paralysis1 votes

Idk, when you need to clear a huge minion wave, you lose like 50%hp and there's no way you can heal back up to full. Other than that, I still need to play him more, but Idk... Also, his Q and E on blood lord vlad skin aren't that impressive.

Tomosima1 votes

New vlad is soooo bad

TsZ IronPhoenix1 votes

I dont like the new vladimir cause in a teamfight you need so many seconds until you can heal up with your 3rd q and i get bursted down before i get any heal. The normal q´s just dont heal you or at least it feels like this. And 10 % of max hp on his e is just stupid when you have no real heal. I really miss my spell vamp :/

Over Innsmouth1 votes

Ah, thank you~

Malevolent Metal1 votes

Yes , but Fiddles sustain is easily prevented by CC or by outdamaging it since he cant cast other abilities while he drains. WW and Zhin have to risk getting in mele range for their sustain. And then you have Vlad - unsta-cast , no cost and ranged sustain. You can see why its redused by 50% on minions , otherwise he shares the same problem as old Shen where even if you are crushing him he'll just selfsustain endlessly under tower.

Fovere1 votes

Strongly dislike new Vlad also.

Q was hit hard on damage with some of that being restored on rush, if you are able to get a third q off after the previous one within 2.5 seconds (this time limit really should go).

E we lost the stacks that amplified damage and healing, and instead have a low cd ae nuke that costs a ton of health, with no way to regain it.

Combined with the loss of spell vamp I find Vlad to be largely unusable

Ixoziel1 votes

E can now be cast while moving? Seriously? It didn't NEED to be cast before. E is so inferior to the old one that it's insane. First, you can hardly waveclear with it. You need to sit IN THE MIDDLE of the wave just to have a shot at hitting all the minions. Second, it no longer gives increased healing. Third, the cd is garbage at early levels. Previously, you maxed Q and your E still hit hard at max stacks. Not anymore.

Removal of WOTA hurt him very badly. Revolver doesn't give lifesteal either, so his sustain is awful now.

Q and W were both nerfed. The third charge of Q is good, but the nerf on the first and second one counteract that.

More from Gameplay

More by Over Innsmouth