Can Janna W damage nerf be reverted

Witch of Babylon··5 votes·566 views

Zephyr (W) :

  • Damage lowered from 60/115/170/225/280 to 60/105/150/195/240.

I feel like this change is somewhat unnecessary. Janna does not max W first and maxes her shield first. By the time Janna DOES max W, it won't do any damage, which means the damage nerf was kind of unneeded. AND Janna's damage isn't even her problem in the first place, and her damage has already been nerfed to shit in her existence in League.

3 Comments

Buffy4323 votes

The entirety of the Zephyr changes should honestly all just be reverted (why does Janna need or want mana return? She isn't mana hungry like sona is) - The current Zephyr changes make playing Janna feel like a really unfun minigame. Nerf her shield and rework / nerf her passive. It's giving ~16% movement speed to allies when combined with coin, which is a ridiculous amount of invisible power.

Mysticman893 votes

I am perfectly ok with them nerfing things I don't actually care about losing, if it'll make people stop banning janna.

I am less ok if they nerf janna, find it doesn't help in a meaningful way, then nerf her more without reverting the initial nerf attempts.

ExHentai1 votes

It doesn't seem to make sense if you look at that change in a vacuum. Why is it getting nerfed? There are other changes which offset the decreased damage; the mana cost is reduced to 0, and it restores mana and reduces cooldowns by 2 seconds if it damages a champion.

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