Potential Kha'zix W buffs are a step in the wrong direction.

grLKQ9ma0o·4/11/2015, 2:36:21 AM·4 votes·700 views

Kha'zix has a problem. No, that problem is not his early clear, or even the balance of his damage.

I'm totally fine with Kha'zix having a weak clear early. If it was too easy, he could snowball far too quickly with little counterplay. The thing is, his kit needs rethinking. It has nothing to do with balance in terms of number adjustment.

The biggest problem with him is that the simple fantasy of playing Kha'zix is gone. The feel of being an assassin that can fulfill that role is completely gone. Not only does his kit rely on the enemy to have terrible positioning, but you also no longer have a 1v1 advantage against quite literally any jungler, even in isolation. The idea of Kha'zix with isolation is that he can massively damage anyone that walks into it. It forces the enemy into having vision and make positioning choices, which is how isolation should function. If they walk into isolation, they should know that it's likely that unless they are ahead, they have a disadvantage. As it is, his cycle of abilities doesn't pose that much of a threat as a 100-0 assassin.

Ideas:

Increase his health per level by a tiny bit. It wouldn't do much, but it might make him actually sustainable through the jungle.

Evolved Q: No change.

Evolved W: Hitting a champion with void spikes gives them Paranoia, decreasing the isolation radius by 100-150 and causing minions to not count against isolation. (I actually really like this one, mostly because it doesn't force isolation, but it allows for windows of opportunity)

Evolved E: Adds a 20% slow to any champions hit for 1 second.

Evolved R: While invisible, Kha'zix gains Predator vision, showing all enemy champions within 1200 range.

Not all evolutions are created equal, but I think it's safe to say this might make you think twice about which ones you take and when.

6 Comments

Juggernaut6284/11/2015, 3:13:59 AM1 votes

What Riot should do is make Kha'Zix more like Rengar than just through abilities. Riot's goal of the two was to make then equal predators. Currently though, Rengar can 1v1 Kha and always could. Also, Rengar actually went through well into season 5 while Kha is useless. If Riot made Kha more like Rengar as there intentions initially were, Kha would be very successful and Kha would no longer think that "Change is good."

masterdragon4814/11/2015, 3:43:06 AM1 votes

First and foremost, I'd like to point out that Kha got trashed because of some VERY heavy handed nerfs as well as the jungle changes.

I think he might actually function okay as he is if they made all jungle creeps isolated. Because they dumped a lot more hp into the smaller creeps, Kha never gets the big monster isolated at each camp. This makes for some VERY painful and inefficient jungling. If he was able to actually isolate targets in the jungle, his clear and sustain in the jungle would actually make him viable. The jungle changes really crushed him completely.

Moving on from the easiest solution and talking about changes to his kit which I would like to see.

I too think that his Q evolution is fine just the way it is, with the slight problem if isolation being very hard to acquire. I would say that buffing isolation range, maybe as part of the evolution (it would fit thematically) would be the only change I would like to see.

I do really like your evolved W idea, though I disagree with the name of the debuff. Wounded, or marked would make more sense in my mind. I would also say that if this change were to happen, the slow on the evolved W would need to come down; the ability would be too powerful otherwise.

You can't give the evolved E anything. It's already a must get evolution because of the range increase and the reset. I say that if they do rebalance Kha's kit at any point in the future, this evolution is the #1 thing that needs to be nerfed.

You're evolved R idea is cool, but mine is better =p Okay, there is quite a bit of bias here, but I would like Kha'zix to get a super stealth upon evolving his R. Super steath means NOTHING (not pink wards, oracles, or Lee Sin) can grant vision of Kha'zix. I would even say it should extend to him disappearing from Rek'Sai's tremor sense while stealthed. Thematically it would make sense as he would have evolved over the course of the game to slip past the things that were stopping him previously. This would also be quite a bit different from Rengar's, which I think it should be (your buff was basically the same as rengar's ultimate).

I really miss Kha and hope he gets the help he needs to come back soon!