Cinderhulk is too weak? Simple math.

AL000··2 votes·531 views

just test at practice tool. 15% bonus hp = hp item only. it doesn't include hp from champion and or mastery. (but it does include scaling hp runes)

Math item 1409 = 400 hp = 60 hp or 92 hp with runes item 1409 + item 3083 = 1200 hp = 180 hp or 212 hp with runes

92 hp extra at level 18 sounds not big impact... what is the point to build? Since bami doesn't damage that much.

example: skarner = 2348 hp (with scaling hp runes) + cinderhulk = 92 hp at level 18 IF 15% hp bonus vs skarner = 2348 hp (with scaling hp runes) + cinderhulk = 352.2 hp at level 18 IF 15% hp x total hp

skarner = 2348 hp (with scaling hp runes) + cinderhulk + warmong = 212 hp at level 18 IF 15% hp bonus vs skarner = 2348 hp (with scaling hp runes) + cinderhulk + warmong = 532.2 hp at level 18 IF 15% hp x total hp

352.2 hp is right number at level 18 if without hp item 564 hp is right number at level 18 if with hp item

my ideal item set = 5083 hp therefore currently math would be 385 hp... pretty low. it should be 762 at level 18 as the cinderhulk would be useful...

Therefore 385 vs 762 5083 vs 5460...

Just 377 hp different.

PS. no wonder lee and grave can murder cinderhulk junglers.

5 Comments

The Magyk1 votes

why the repost?

AL0001 votes

Deleted the post due to slightly incorrect math... a little mistake grows into bigger... so I prevent it.

and yes I saw your post... hopefully riot will tweak the cinderhulk more fair.

Mordepool1 votes

Perhaps bug report

AL0001 votes

I doubt... "bonus" meant other than champion but itself item and runes.

I am saying that item is very underpowered... therefore no impact at the late game.

Darkdemon6531 votes

I'm not sure I fully understand. Are you confused why the champion's health gained from leveling up isn't increased by Cinderhulk's passive? If so, it's because stats that are gained from leveling up are base stats, not bonus stats (other than AS).

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