The more I play with Karma the more I feel

Braum Mechanics··6 votes·480 views

That Sivir's ultimate ability needs to be reworked.

Maybe it's just me but Sivir's ultimate always felt lackluster to be for an ultimate ability. Yes it's a good engaging tool and it's even better if you want to quickly retreat/disengage. But for an ultimate ability it feels extremely lackluster. Also it feels EXTREMELY support_ish_ rather than ADC_ish_.

I get that Riot feels it's good to give some ADC champions utility ultimate abilities so they can attempt to stay relevant even if behind but Karma's mantra-fied 'E' is pretty much Sivir's ultimate and on a much shorter cooldown. It also has a shield on top of that so let's not forget how much better and satisfying it feels to use Karma's version rather than Sivir.

I would love if Riot looked into Sivir's ultimate ability and change it up. Play up on her 'battle mistress' and 'plunderer' fantasy and perhaps for a short duration have it give more gold on kills and assists. In order to prevent possible abuse give it a charge up time like Taric's ultimate ability.

My other idea though possibly broken given would be a team wide invisibility buff for a few seconds. It still purposes as an engage tool but like I said it may just feel a little bit too broken.

3 Comments

MigYalle1 votes

You right.

LostFr0st1 votes

I agree it doesn't look very cool, but I like Sivir's ult and how it ties into her chasing passive.

Ice Kintsugi1 votes

Sivir is an adc focused on wave clear and movement speed. In order to change her ultimate, it would require maintaining an emphasis on those two elements. I think the best way to do this would be to make her ultimate: (P) Stays same

(Q) stays same

(W) Passive: Attack Speed increased by 3/6/9/12/15% Active: Stays same

(E) stays same

(R) Passive: Increases her passive movespeed by 10/20/30 Active: Grants her passive to all allies for 8 seconds and deals 50% more damage while w is active

This makes it much more reliant on dealing damage while moving as opposed to a simple movespeed boost.

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