Lethality RUNES need a nerf as well

Durfain··3 votes·1,950 views

So we got lethality mastery nerfs on the PBE and also got ghostblade nerfs there too. Good! However, we still got a pretty big unaddressed source of lethality: runes. You can currently get access to 24 lethality on only reds and quints which is almost equivalent to 2 completed armor penetration items. By contrast, magic penetration reds and magic penetration quints give a total of 14.8 magic resistance, equal to approximately one flat magic penetration item. I understand that lethality runes need to be stronger than magic penetration runes because they're of a scaling nature, but what was wrong with the values they had before the last buff? Please look at this!

3 Comments

JavelinJoe2 votes

If you run a 24 lethality rune page, you will lack a lot of either early game damage or defense so I don't see the issue with them as much as with the others.

EndlessSorcerer1 votes

IIRC, you could get ~21 Flat Armor Penetration through runes before they changed it to Lethality.

The difference is rather minor.

FireDrizzle1 votes

If they nerf lethality from 60% armour pen at level 1 to 50% I think they will be fine. No one was ranting about the old armour pen runes to my knowledge.

More from Gameplay

More by Durfain