Raptor Cloak/Ohmwrecker weirdness and other PreS5 tooltip issues
The patch notes here state that the Point Runner passive on Raptor Cloak/Ohmwrecker applies "when near any turret, living or dead." The tooltip doesn't specify dead turrets, and - sure enough - the speed bonus is not present near turret ruins.
The issue here is consistency; while it's okay with me that Point Runner stops working with dead turrets (it causes Ohmwrecker to lose a TON of value lategame, but oh well), I've been noticing a LOT of places where it seems there's been miscommunication in the game design team.
- Game start tooltips as jungler: "smite bonus" tooltip states that the bonus appears when you kill the minion. This is false - the bonus is applied the moment you smite - and it's literally the difference between a successful clear and an embarrassing death at times.
- Ranger's Trailblazer tooltip: It says that it reduces the cooldown of Smite by 15 seconds, which suggests a flat reduction (ie. it implies that you could take the summoner cooldown masteries and still have the flat reduction). This is misleading, and while it's only a 2-second difference, it sucks for people who are trying different optimal builds. Can it be changed to a 25% reduction?
- Regen stats don't reliably tell you how much you're actually getting. Sometimes it says, for example, "increases base mana regen by 100% (15 per 5)", but sometimes it leaves out the 15 per 5. I haven't found a pattern yet. These are just from one theorycraft custom as Hecarim, I didn't look too closely.
I'll be going back ingame to find more weirdness, but considering how enormous some of the changes are - ie. it's new to literally EVERYONE - it doesn't seem right that the only way to figure out what's going on is so unreliable.