tanks die in 3 seconds max, even with full armor/hp items vs ad team, why is this still a thing?
how is this still a thing?, if I lose damage because of tankie items, I should not be blown apart by Yasuo+Xin late game. I was full hp/armor and xin did 1k damage with AA (before we count skills damage), ofc he had Sated Devourer, without it Xin is a dead champion.
what's the point of playing a tank if every defensive item in this game gives you maybe 0.5 second to stay alive.
Yasuo and xin are not vayne, yet Yasuo with his armor pan skill just needs blade of the ruin king and he has everything he needs to beat a tank in seconds. it's really starting to bug me how tanks are melted, if I go full tank build the least I should be able to do is stay alive.
in season 5 no one ignores tanks because they are hard to kill, they don't have to. it's not about "will we be able to kill this tank fast", now it's more or lose "should we waste 2 seconds to kill this tank and hope our cd are back by the time we need to fight enemy carry?"
p.s.
riot started to hand out true %hp damage like candy, what gives?