Why are adcs losing all of their downsides in preseason?
More access to crit. And I mean A LOT of items have a generous amount of crit not just 10%. A massive amount of life steal options, stackable blood thirsters and mercurials with 12% life steal is all I will say about that. And as if crit RNG doubling your damage or giving you 250% damage on your auto attacks, which mind you does give you more life steal because it is extra damage is simply not enough for you why not add a mastery with 15% healing on each crit. Like WTF? And to top it all off give all those ADC's a good amount of extra AD at level 1 because "OH NO THEY LOST 15 DAMAGE ON IE, AND 5 ON BLOODTHIRSTER". The only way to stop them is to buy this wearable cardboard that Riot calls armor and still lose because they are going to be just that ridiculous.
"Moar free crit?"
Pain Train with Death's Dance, can I?