You know why melees hate ranged?
Not only do they get to free hit me, but when I try and retaliate, I just stand there looking like a dumb ass dealing less damage while struggling to hit them.
Not only do they get to free hit me, but when I try and retaliate, I just stand there looking like a dumb ass dealing less damage while struggling to hit them.
I always thought because inherent advantage.
I mean if they had some sort of disadvantage to balance it out.
being a lot squishier is a disadvantage.
So thats why Champions like morde have as low or lower base stats.
You would think so, but being squishy is only a disadvantage when you are in a position to take damage. At times it honestly feels like being a tanky non-tank is more of a disadvantage since you're all but required to take damage, while the squishies jump around in the back line and take next to nothing.
Ranged champions have lower base AD and AD/level than almost every melee. Some extreme cases may vary.
because melee champs stack crit and ad as well as ranged champs do?
because melee champs stack crit and ad as well as ranged champs do?
You clearly dont understand the game, if their stacking ad and crit, they arent stacking defense, most melee will build even a little defense. And most melees dont have to deal with ranged. Melee champions have much higher base stats, higher ad growth, and have access to many strengths and stuff not accessible to ranged such as items and runes literally being weaker on ranged (grasp, guinsoos stacking faster on melee, hydra being melee exclusive, frozen mallet and glacial aug having weaker slows on ranged and many more.
Melees typically have a gap closer or some cc to keep them in range which keeps it infintely harder to keep you away. The time of champions not having gap closers is slowly being ended
You clearly dont understand the game, if their stacking ad and crit, they arent stacking defense,
Then you don't understand that damage always trumps defense in this game. Why would anyone willingly be building defense?
are you new? Defensive buys are significantly more efficient per gold spent than offensive buys - it's why you grab some resistances as a melee laner vs a ranged bully. Because buying damage ensures you die without dealing any while buying defense lets you apply your base damages, at least.
like..come on dude. Some effort pls. The game is definitely snowbally, but defensive buys have always been the go to for melee vs hard ranged lanes for a reason? Exceptions being the champions who can negate the range gap reliably, they can buy damage to pop the ranged carry who has less base defenses across the board most of the time... but that may be a foreign notion since defenses are useless, i'm hearing.
defense items are both slot inefficient, and since damage always wins there is almost no point in purchasing it.
Last I checked they didn't have crit in early laning phase.
not to mention lower hp and hp per level and often lower resistances and also per level resistances.
Most melees have gap closers..such as
etc

Cries Quietly in the corner.
but then cheers up because free as shield just for pressing q-w-e lol
Cries Quietly in the corner.
Tears dried up long ago. Only cold controlled rage remains
Our rage is beyond your control 
Ouw wage is beyond youw contwol
Melee are forced to build something defensive or trade having shot potential for being 1 shot. Ranged don't. Melee have gap closers, ranged have cc. Melee items tend to cost more unless you account for mages (post seems to be more about adc's), though ap assassins tend to get the worst out of both situations. Melee requires more skill to work, for ranged position is everything. Personally I don't like the fact adc's are the be all in league atm, but don't see it changing anytime soon.
i always thought it was because they always overestimate the power of their base stat advantage and go ham after getting hit a couple times on the way there
Not only do they get to free hit me, but when I try and retaliate, I just stand there looking like a dumb ass dealing less damage while struggling to hit them.
Because there is no turn rate and abusable fog of war in league, but again thats what makes the game fun, fast paced, and has a higher mechanical ceiling for marksmen.
[{quoted}](name=PANAGIA PARTHENA,realm=EUNE,application-id=3ErqAdtq,discussion-id=ZrxXc5by,comment-id=0004,timestamp=2018-04-03T12:30:50.018+0000)
Because there is no turn rate and abusable fog of war in league, but again thats what makes the game fun, fast paced, and has a higher mechanical ceiling for marksmen.
Bad quote though. mb