So , we are going to get more masteries trees

Angelofchaos16x··1 votes·866 views

Well this is going to be nice , now riot has a even higher chance to fuck up the balance of the game (That is allready fucked as hell)

Edit : For those not up to date Meddler - RUNES AND MASTERIES We’re planning work on runes this year, with the goals of addressing some frustration points with current runes, offering more interesting choices and making pre-game power more recognizable in game (less plain stats, better feedback on what stats are delivering). At the same time we’ll also be doing further work on Masteries, looking to improve pre-game as a whole. For a while now we’ve been working within the constraints of the existing mastery system (three trees, 30 points total to spend, points linked to account level) to test some theories around concentrating power, making power more visible, offering clearer choices, etc. Lessons learned from that that we plan to make use of include things like the importance of finding effects beyond damage and sustain when making appreciable masteries (e.g. vision or other utility) and that we’ll need more than three trees to offer interesting, useful choices to all the different classes (five is our current estimate). Timing on this work being finished is uncertain, best guess is “late in the year.” As with changes to pick/ban, major changes to pre-game require that the new client is being used by everyone. Given how big an impact those changes could have, we’ll be talking about them well in advance.

http://www.surrenderat20.net/2017/01/red-post-collection-state-of-game.html

3 Comments

Ralanr1 votes

It's not set in stone. They basically said it's a potential idea.

Angelofchaos16x1 votes

{quoted}

It's not set in stone. They basically said it's a potential idea.

However , it sure as hell sounds like they plan on working with that idea

Ralanr1 votes

Well yeah. They plan on working with a lot of ideas.

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