Some ideas for solving the ADC problem

LVL99 Helper TK··2 votes·236 views

Here are my two cents:

ADC item path is way too cheap. If you won't nerf their scaling, you need to increase their itemization costs.

ADC scaling is way too high. Late-game, all that matters is whether or not the ADC can slaughter everyone in a quick team fight. Game revolves around ADC so much that playing other roles makes you feel worthless.

In my opinion, we need to nerf late-game scaling of ADC's. Take them down from being the only thing that matters to being a class of champions that clearly have their niche set out for them (DPS from a range). Having an ADC shouldn't be a requirement to having a good team comp. ADC champs should be optional, and picked when it makes sense in the draft.

There are plenty of ways to nerf ADC late-game scaling

bonus AD ratios
the range itself
cooldowns
movement speed
base stats

I think if you keep the ADC's range and damage, they need to be SUPER fragile and vulnerable, so cut the base stats (armor and HP) and cut the movement speed

If you attack the range, you'd be removing the ADC's niche in a way, but that might be healthy for the game though.

Cutting the damage is a worthy option, if you cut the damage enough, the range and base stats could still be balanced. Base damage and bonus ratios could both be targeted, but if you're only tweaking one of those, you need to really gut it.

3 Comments

vgamedude2 votes

It would definitely be better if other classes were relevant in teamfights past 20 minutes aside as cc and setup for the adc.

Thimes1 votes

I also have an idea about nerfing forum trolls, posting nonsense on multiple account. But dreams are just dreams.

l MrD l1 votes

thing is with ADCs.... the meta is that there must be an ADC bot lane....... there will always be something strong down there .... like when crit wasnt good lethaility ADCs came (lucian jhin MF) and when crit was buffed and lethality nerfed.. crit users came back strong .,.. nerf one ADC and another takes its place... and if every ADC becomes weak like the beginning of season 7 ..... Ziggs bot became a thing so mage bot that could siege could be meta (ziggs xerath)... its like ADCs are on a clock each number represents a champion... 12 being the best ADC... it then gets nerfed... #1 becomes best ADC nerfed then #2 is best until eventually you get back to 12...

My personal opinion is that the ADCs are divided into things like lethaility Crit which make certain groups of ADC better than the other .... I think all the marksman should be changed/balanced around crit... SO add crit scalings to lucian Q perhaps that way they can blanace ADC around crit rather

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