About all the changes recently made...
Guys,
I'm really sorry about this, but I really need to talk about the recent changes. And I know you've put a lot of effort, a lot of thinking, just to deliver us ''a brand new system'', but I feel miserable with it. I've been asking myself why do I feel so miserable ever since the preseason showed up, and I still haven't figured out a decent answer, I just feel like something's wrong.
Some runes are interesting, such as Cleptomancy, Predator, After shock... but some are either ''out of place'' or ''bad designed''. Aery is an example. That little cute thing that looks like the spirit of some dead animal... it's really weird. I feel like it's too op sometimes, too weak around the end of the game... that tiny meteor too. It's an Aery with cooldown and, sorry again, a very very crappy design. Looks like some ''frozen poop'' floating around you... it could be a little star or shine circling you, and once you hit the enemy, it would come down from the sky, such as Soraka's Q.
When you showed us a preview of the pre-season, everyone was astonished with the ''summoner spells changing rune''. No one's using it, basically because you can guess if you're ever going to need an exhaust instead of ignite right in the champion select.
Anyway. I feel weak. I try to trade, specially in bot lane, and if I take a single skill + an auto-attack, I'm down to 40% of my HP. Some runes, I don't feel like taking them, 'cause they might only help me in the early game. The way things are right now, it doesn't feel like every decision I make counts. I feel like I'm more ''luck dependant'' than ever. I'm really sorry, I know I'm not making much sense here, and I know this topic might get ignored, but I had to take these thoughts out of my head.