Ahri/Riven Midlane Main Here About Morellonomicon, Athene's Unholy Grail, and Ahri PBE Changes
Runthrough: Morellonomicon needs a nerf, Athene's Unholy Grail needs a buff, Ahri's PBE Changes on Q need to be reverted, and Ahri's PBE Changes on W need a slight tweak.
EDIT: Reread the changes on Ahri's Q mana. They're fine. I didn't read it properly the first time. I won't change the previous information but I'll bold it.
Let's start with Morellonomicon. Morello is no doubt the strongest item in the game right now (and Morello is second to Phreak as best Rioter). It provides the 2nd highest AP value on any AP item (besides Needlessly Large Rod items), as well as the highest CDR and mana regen values. Pretty much every AP midlaner picks up Morello as first item, and because of Bjergsen, everyone takes a double Morellonomicon, making CDR runes completely useless. With the removal of Deathfire Grasp (DFG), there is no useful 10% CDR item, leaving everyone picking up two Morellos and not taking any CDR runes. In my opinion, we should lower the CDR on Morello to 10% or 15% to bring back diversity in runes and item build, instead of everyone just taking a double Morello in every single game on every single meta AP midlaner (LeBlanc, Ahri, Azir, Solo Q Vel'koz, etc.). The mana regen is at a 100% bonus, double your original mana regeneration. Seeing as we no longer need CDR runes, this gives us the opportunity to take mana regen runes, making a lot of midlaners never running out of mana. Especially the ones with a low mana costs already. Champions with high mana costs can now spam their abilities without having a blue buff. And the best part about it, it's the cheapest useful item for AP, This should be lowered to about 80% to make sure Morello is still viable, but not such a huge requirement. Honestly, Morello is pretty much the new DFG.
Now for Athene's Unholy Grail. This item is pretty much not a viable choice. It gives half the value of Morello, 20 AP less than Morello, and 25 magic resist. Its passive restores 2% of missing mana every five seconds, which makes it only useful on champions who have high mana and mana costs, mainly champions building tear, which not many do anymore seeing as all of the top tier champions have low mana costs (besides Orianna). Lastly, it provides 15% mana on champion kill or assist, but champions who usually build Athene's are champions who farm a lot, like Orianna, who aren't agressive enough to be making use of this until late game. Its mana regeneration is amazing! That's not the problem. The problem is there are a lot better items. Abyssal Scepter provides 70 ability power and 50 magic resist, 10 more AP and 25 more magic resist than Athene's for a cheaper price. As well, its passive gives a type of magic penetration. Morello gives 20 more AP, twice the mana regeneration, and reduces healing under 40% health. This makes 2 Morellonomicons and an Abyssal Scepter more beneficial and cost efficient than buying Athene's. I feel the magic resist should be put back to 40, and the mana regeneration should be brought up to 75% or the AP should be brought up to 70.
Lastly, Ahri's PBE changes. If you haven't seen them yet, these are the changes:
Ahri
Orb of Deception (Q) mana cost increased to 60/70/80/90/100 from 55/60/65/70/75
Orb of Deception (Q) mana cost [lowered] to 65/70/75/80/85 from 60/70/80/90/100
- [Note: This is still a change vs her current live value, which is 55/60/65/70/75 mana ]
Fox Fire (W) damage decreased to 40/65/90/115/140 from 50/80/110/140/170
Fox Fire (W) cooldown lowered to 8/7/6/5/4 from 9/8/7/6/5 [Reverted]Fox Fire (W) Range decreased to 600 from 750.
I can understand increasing her mana costs by 5. She runs out of mana easily. Not really easily, but easy enough to where these changes will ruin her laning phase. Unless you're going to buff Grail, this change needs to be reverted or go with the original change of increasing the mana by 5. The damage changes on Ahri's W I agree with, but decreasing the range by 150 is unfair for her considering how much range other meta champions have. Azir, LeBlanc, Syndra, Nidalee, Jayce, Lissandra, these champions have range greater than her W. I'd say not to revert the change on her range, but make it more fair. Decreasing the range by 50 or 100 would be fine, but 150 is just too much considering how much range other champions have.
So what's your take on this? I'm open to opinions and criticism, just don't flame or be toxic about it. This is my personal opinion based on experience from games in midlane.