@Riot, could you stop nerfing champions that aren't LCS-meta?
PBE right now:
Pantheon
Heartseeker Strike (E) Active damage over 3 strikes lowered to 80/130/180/230/280 (+3 bonus AD) from 80/140/220/260/320 (+3.6 bonus AD) [Tooltip has changed. It now lists damage over three strikes vs listing an damage of each strike. Also now lists damage to champions and mentions it does reduced damage to minion/monster rather than damage it does to monster/minion then double to champiions.] [NOTE: Damage to minions/monsters roughly the same.]
Grand Skyfall (R) Mana cost reduced to 100 at all ranks from 125. No longer refunds (85) mana if R is cancelled. Cooldown when cancelled increased to 30 seconds from 10 secon
I thought Riot didn't nerf
because they thought he was pretty balanced(-ish). After that, they had not give a shit about him anymore.
And then
was played once in the LCS, and all of the sudden Riot shat their pants & hurriedly made tons of urgent meeting calls for nerfs, since they were pissed that Darshan carried with Panth & went 6/3/3, instead of him picking the usual LC$BigPlay Sheep
.
Like, seriously Riot? Really?? Could you at least give us on context on why the changes doe? And while you're at it, please add the words "Because LCS plays matters more than public base" because this is literally what I'm seeing here.
) and add the damage to that if your combo didn't kill them before. :^)