Vlad Rework: Worst Rework Ever?
A champion was off-meta, had a low win rate and had short range, no CC, and no mobility. Let's remedy none of that; instead, lets add new issues by making most of his kit worse than ''skillshot.''
His AP ratios will be Nerfed. His sustain will be Nerfed. His reliability will be Nerfed. His damage will be Nerfed.
Whenever he launches an attack that actually deals damage, it will be heavily telegraphed in the name of counterplay. Damage will be nominally increased here and there but the attacks will be near impossible to land against pros.
There will be fleeting windows of strength for the character (2.5 seconds of Crimson Rush) that will be impossible for the player to really use against pros. For the rest of the game, his bread and butter attacks will deal sub-par damage.
Damage will further be cut down, instead, some delayed healing will be tacked on to a place where its not needed (and where its too late to do anything). OH MY GOD THE ULTIMATE HEALS NOW! SO FLASHY!
**BUT HEY PEOPLE! VLADIMIR IS NOW A FAIR CHAMPION FOR THE OPPONENTS TO FACE! **(even though you know... now there's virtually no reason to pick this champion anymore)
**THIS REWORK IS A PHENOMENAL SUCCESS! **
Fair summary?


in protest I would because he's that awful. He's basically stuck making an entire build of picking items to try to compensate for all of his weaknesses instead of getting any synergy.