[{quoted}](name=RF Roxtar,realm=NA,application-id=3ErqAdtq,discussion-id=ZEbdXtcz,comment-id=00000000,timestamp=2015-09-03T18:59:40.251+0000)
And it's not just one or two people taking it, either - it's entire teams.
That's the only problem that Snowball actually has. Something that Riot has Addressed, but perhaps not fully fixed. The Entire enemy team dog piling you is what's not fun.
My issue is the Short range cases. Even after the range nerfs, it still has fair range, longer than most champion abilities. But those Are hard to hit. Occasionally, you end up trying to throw it a group, hoping to hit someone, except that some one may not be someone you can kill.
But in the Short range case, It's pretty much a sure shot. Very short travel time, little ability to dodge, and can be followed up upon almost instantly. In some cases, it's better than flash. Perhaps what it needs is a small cast time.
But over all, Snowball is a good addition to the game. I particularly like it in some niche case, like when your playing a Juggernaut, and an enemy Assassin dives your team. I have been able to use Snowball as a fall back device, Not just as an engage tool.