When I correctly dodge a point and click, reward me for it
A while ago riot made it where you could dodge dash type abilities that were point and click if your character model was able to change locations before the collision happened, a good example is fizz Q, or alistar headbutt.
So why is it that when I alpha strike as Yi, or ult as shaco, or pool as vlad ect..., moves like vaynes condemn, garen ult, darius ult ect...act like they were never used OR they still do the damage anyways. I should be rewarded for correctly calling the move and have them lose the move entirely, damage and all.