[{quoted}](name=A Miss Fortune,realm=NA,application-id=3ErqAdtq,discussion-id=Z3hmwlbx,comment-id=00000000,timestamp=2015-07-26T13:05:34.162+0000)
Yeah I mean, aside from the fact she got like 10 different buffs, sure.
Buffs:
Passive: Cannot be broken by DoTs, scales faster into late game per level, shields can block it from popping
Q: Can do 150% of It's damage and also apply a stack of Frenzy
W: Lower cooldown, reactivates strut
E: Stronger slow, higher damage
Nerfs:
W: 2 Second Grevious Wounds removed
Passive - Still broken by ignite, still broken by random caster minion glares in her general direction
Q - Bounce Cone nerfed to 60 degree angle from 100 degree angle, enemies have to be literally almost in a straight line behind the minion to be hit now. Its such a ridiculously narrow angle its much more difficult to hit then pre-rework. Plus on the same note, to do 150% damage with the Q bounce requires a minion/champ to bounce off of, that is within KILL range of the initial Q. SO many things have to be in the perfect spot for you to get a 150% Q bounce onto a champ during the laning phase.
W - Lower Cooldown agree. Activates Strut, so my choices are, to save the AS Boost and have less DPS while dueling/fighting and use it to chase someone who probably has a dash/blink/jump or save it to run away from someone who probably has a dash/blink/jump... either way its a lose lose. Plus Strut is still broken when random caster minion decides to glare in her general direction.
E - Higher slow early, Same damage over a shorter period of time. I.E. Higher dmg per Tick. Its still extremely easy to avoid, and only applies its slow for .25 sec per Tick of damage, so after its cast time, and delay in showing up, if you hit a person on the edge and they take 1 tic of damage, they are slowed for a whopping .25 secs.... To put this in perspective, if you get hit by Dravens E, you instantly get displaced, and then your slowed for the SOLID 2 seconds. That's why her E is still extremely underwhelming and pointless.
Oh, and this aggrevates me to NO END, Grievous wounds didn't last 2 seconds, it's 2 seconds refreshing every hit. So if you activated W and then AA'd someone for the entire duration of your W, they would have grievous wounds on them for the ENTIRE DURATION, + 2 seconds after the last AA. People really have no clue how her mechanics worked, and it saddens me greatly.