League could use a Micro system like Dota's

Bârd··1 votes·430 views

Now I know most of you don't like Dota, but hear me out.

There would be a handful of differences between this and the current game.

  1. When you select a unit, their stats, abilities, and items are shown instead of yours until you deselect them. If they're an Ally, their CD's are also shown. This would enable this system of micro, but also helps newer players know what their opponent does by reading their abilities in lane.
  2. If you have a DC'd ally, you can click on them to control them fully.
  3. You can set control groups.
  4. Most summoned units can be directly controlled.

The current micro system kind of sucks, and limits us from having a true minion-mancer champion.

Annie Kinda makes the current system work, but Azir Doesn't really count, since his "units" are more like extensions of himself. Elise Would have lots more skill involved, since her spiders could be micro'd to do things other than clump on top of her, maybe blocking a skillshot. Fiddlesticks isn't a summon champion, but if he gets reworked, he definitely SHOULD be a summon champion. Crows are awesome. Heimerdinger would absolutely love being able to tap a "control all other units" key to prioritize his turret aggro. Also, he could toggle his turret lazer's auto-cast on or off, allowing him to aim it himself if he wants. Illaoi could get a minor update with her tentacles; procing a tentacle slam will swing if you have autocast on. Otherwise, it primes the tentacles for 2 seconds so you can aim the swing yourself. Brings some more skill to the champion. Ivern would absolutely LOVE if Daisy's AI was just completely removed in favor of 100% manual control. Kindred isn't a summon champion, but this system would enable Lamb and Wolf to hunt alongside one another if they received an update. Malzahar see Elise. Mordekaiser see Ivern. Yorick doesn't need to control his ghouls; them being uncontrollable is central to his design. That said, being able to click on them to see their abilities would be cool. Zyra being able to manually manipulate plant aggro would be awesome.

15 Comments

Jamaree1 votes
  1. Good idea, not sure why it isn't a thing.
  2. Bad idea, who gets to control the unit and this game is too fast paced to effectively control 2 units.
  3. Meph.
  4. Mordekaiser has been borked since his rework inception, don't trust Riot to do this.
Baron Barian1 votes

I find the macro system in Dota to be a big reason why people play LOL instead of that. Sometimes, it barely feels like I'm even controlling my own hero. The way League handles it feels much simpler, yet still important. Annie and Ivern in particular I feel is very good, though Daisy has been buggy since day 1.

Basically, I like controlling my servents without actually giving up control of my champ. I'm kind of fearing the day we get a Manta Style mechanic.

Bârd1 votes

It just sounds to me like you're really bad at Dota.

Controlling your own hero is very simple, and basic micro is almost as simple, just hold ctrl.

Baron Barian1 votes

{quoted}

It just sounds to me like you're really bad at Dota.

Controlling your own hero is very simple, and basic micro is almost as simple, just hold ctrl.

Well, considering you complaints, one could say you're really bad at League. I mean the direct control over your own units is kind of straight forward.

But you know, the one thing I've learned from playing both games is that....pretty much everyone is bad at playing both games.

Bârd1 votes

Ivern Mordekaiser are made much worse by their units being partially AI controlled. Elise Heimerdinger Illaoi Malzahar Zyra have their skillcaps drastically lowered by not being able to control their units. Kindred is begging for the two to be separate units. Hell, I forgot entirely about Shaco who would absolutely love if he could use faux versions of his spells on the clone.

A system being straightforward doesn't make it good.

Old Sion was straightforward, and he was also bad, both in terms of viability and design quality.

Also, being called bad doesn't hold much water when it's coming from a silver player who not only finds the concept of holding ctrl daunting, but has difficulties controlling their own character.

LyingOnLine1 votes

Micro is cancer.

SEKAI1 votes

I wouldn't mind some levels of microing (or macro? I never know what even is the difference), because having a lack of it is exactly what's preventing Riot from ever really touching the "summoner" champion archetype, and how the ones that kind of wish to achieve that go into all sorts of problems related to either its implementation or its control aspects (basically any more than 1 summon in the kit will be implemented as minions running down lane, or in the case of Azir, the soldiers are basically dummy arms rather than legitimate summons).

That said, I am not too sure about extending to ally teammates, or things like having couriers or something along those lines. I think being able to properly micro/macro your summon minions from the kit is probably already good enough.

Baron Barian1 votes

And the fact that I don't try to climb rank means you're complaints are valid?

Bârd1 votes

No, but it does mean that you have no grounds to call somebody bad.

Baron Barian1 votes

{quoted}

No, but it does mean that you have no grounds to call somebody bad. And you think you do?

Bârd1 votes

I never called anyone bad. I called you silver and reiterated things you already said.

Silver is purely mediocre.

Escheton1 votes

{quoted}

I never called anyone bad. I called you silver and reiterated things you already said.

Silver is purely mediocre.

I think you are conflating people who are hardstuck silver and those who play around 10 ranked games a year. Both would be silver in ranked. While they could have wildly different skill and insight levels.

Bârd1 votes

Rank matters. If you refuse to play ranked, you have no credentials.

"I have 700k mastery on Yasuo" means you're dodging the lobby in Silver 5, but means you're drafting around him if they're D2.

Silver is the average elo. Unless you show otherwise, that's the skill level you'll be assumed to be.

Escheton1 votes

inserts poor Veigar joke quietly leaves

Onotori1 votes

I don't really think that kind of system has a place in League, same as dropping items / losing exp doesn't have a place in WoW. They're both games designed to be more casual than others of the genre.

And, even if micro isn't hard, it's still tedious and makes your character feel less... important? It's hard to explain. League has big personality in their champs, while DOTA has a lot less personality.

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