@Rito Sated state

laststanding6··2 votes·440 views

So what's happening with it? It is almost universally agreed it was an utterly idiotic idea to add it in the first place and there were plenty of PBE threads against it but you threw it in anyways. So whats happening? Is it staying in its current sate? You increasing the stacks? Removing it? Keeping it the same?

5 Comments

Sakura Mirage2 votes

Don't change it if it isn't broken because it really isn't.

CppL4 votes

{quoted}

Don't change it if it isn't broken because it really isn't.

On some champs, it is.

HaIlMonitor1 votes

{quoted}

On some champs, it is.

I agree with this but most of those champs were borderline broken before sated.

LilxPaprika1 votes

for those interested here are some links that discuss it.

@RIOT, why not make sated devourer proc every 3 hits? http://boards.na.leagueoflegends.com/en/c/gameplay-balance/wqFcKqhP-riot-why-not-make-sated-devourer-proc-every-3-hits

Devourer is a handful to balance around http://boards.na.leagueoflegends.com/en/c/gameplay-balance/KHLzbH0a-devourer-is-a-handful-to-balance-around

This last one is my idea for changes that's inkeeping/stays true to current devourer without its hard to balance aspect. let me know what you think Devourer idea: Borrower's Bounty http://boards.na.leagueoflegends.com/en/c/gameplay-balance/7ilJXEab-devourer-idea-burrowers-bounty

as the name alludes to, essentially borrows from future autos and applies it/compresses them into one auto for when you need it most.

another fix would be to ensure that the combined healing and dmg from current sated ghost/clone's auto does not exceed a certain number (say 120 as if you had 120stacks on the old devourer). but in this case it defeats the purpose really and might as well return to the old stack system.

Yosuke Apperu1 votes

Because nerfing cinderhulk is clearly the best idea even though sated is dominating the jungle...

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