Cassiopeia - The REAL poison mage

Macilento··2 votes·237 views

Passive: Enemies Poisoned by you are crippled, slowing them by 15% initially and getting slowed by an additional 5% for each second they are poisoned (up to 70%) **Q: **Leave it as it is (but remove the movement speed gain from cassio when she hit, see passive why) W: Charge system, able to put out up to 3 miasma, but with reduced size **E: **Twin fang is now a line skill shot with higher cooldown - low damage.. IF you hit, all the damage over time from Cassiopea to that target is increased by +X% for X seconds. This effect is increased in duration by 50% if you hit again the same target with Q.

(the old ulti is still a possibility but i don't think it will fit thematically anymore, that ulti was based on the fact that Cassio is based on Medusa, nothing else. Right now it's all different) **R: ** On activation Cassiopeia recive a buff that last 7 seconds. During this time when her Q and W hit someone, they leave behind them a trail of poison. I f someone else step into it they get poisoned as well. Additionally her E will bounce to 2 more target when hitting someone.

Basically this is a full on poison mage. the point is that you do not ahve any direct damage, only damage over time effects (and thats already cool, since no one does that) and when she activate her ulti if you land the abilities you can poison an entire team and slow them, , and keep the poison going on multiple members at a time. I know that if you read it like this it sounds OP, but im sure that you do this with the appropriate balancing it would be fun as fuck

1 Comments

PogChampEleGiggl3 votes

That sounds like total fucking cancer dude

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