Riot can you please stop nerfing everything?
The way Riot has been balancing the game recently is just like a game of Wack-A-Mole. Anything deemed too strong by them will automatically receive a nerf.
Talk about bringing balance to the jungle and creating strategic diversity but the clears and jungle item costs are making junglers poorer than ever. There are only a handful that can effectively clear the new jungle properly. Increasing the cost of the smite upgrades is horrible. If you successfully pull of a level 1 invade or early gank (even though in the vast majority of games that never happens) you SHOULD get an advantage. But now a lot of junglers have to back before they can afford the smite upgrade putting them at a huge handicap.
Back in season 4 every popular jungler was nerfed in order to try and achieve more "balance." Evelynn is still unplayable and the jungle was made weaker overall. Assassins get slapped in the face with a removal of DFG and various individual nerfs, which will only lead to safe push mages being popular and then Riot will inevitably nerf those. Generally every time a champion becomes strong in the meta you can expect to see nerfs. Horrible balance philosophy