Well, how about making Shoes similar to smite items? You pick up t1 shoes, a basic component, then combine them and pick one of the few recipies adding other effects. Definitely makes them more flexible and interesting (Hate how MR is tied to Tenacity and vice versa, or SS CDR is tied to normal CDR. It makes Tabis AND Mercs feel both suboptimal vs f.e Sion, and makes both Sorcerers and Ionians suboptimal on flash reliant mages, like Annie)
Examples of items (excuse my bad naming of those)
**Sorcerer's Shoes of Determination **
Shoes + (a new magic pene item) + recipe nr 1 = +45 MS, 13 mpen, 25% tenacity shoes.
Berserker Greaves of Kiting
Shoes + (dagger) + recipe nr 2 = +45 MS, 25% ASPD, +10% MS away from enemies for 3 sec after dealing damage to them.
Ninja Tabis of Stickiness
Shoes + (cloth armor) + recipe nr 3 = +45 MS, +20 Armor, +15% MS towards CC'd enemies
Mercury Threads of Enlightment
Shoes + (magic resist) + recipe nr 4 = +45 MS, +25 MR, +15% SS and items CDR
Booty Boots of Mobility (lmao)
Shoes + Shoes + recipe nr 5 = +60 MS, +50 additional MS when out of combat.
Ionian Sandals of Nimbleness
Shoes + (a new CDR item) + recipe nr 6 = +45 MS, + 10% CDR, -35% slow strength.
This doesn't stop you from adding shoe ingredients, should you ever feel that you want to add a HP/5 or MP/5 shoes, or the upgrade that adds the old Captain enchantment, etc. I just added the 6 usual shoes and separated their passives (aside from Tabi ninja's , because those are inherently strong against AA champs, which doesn't fit the bill of a mobility item I think) into interchangable choices.
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Sorcs of Enlightment would be great for Annie, but Ahri would prefer Sorcs of Kiting.
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Against Irelia or Udyr, you might want Tabis of Determination, but vs GP or Illaoi you would prefer Tabis of Nimbleness.
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Against Zed or Fizz, you might want (whatever) of Enlightment, but they can opt for (whatever) of Mobility.
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On Nasus or Skarner, you might want Ionians of Stickiness, but Determination or Enlightment wouldn't be bad too.
The list goes on and on. Flexibility of those shoes would reduce the problem with them being quite slot-ineffective, without adding extra late game- power or raising the gold cap for the winning team, like the old enchantments did.
Also, since it is 1th April, can we change the name of T1 boots to Smelly Socks? PLEASE.
Gets filled with determination