Thoughts on Jhin
Before starting: If you have to cry about how boring or non original he is, this is not the thread for you.
I'm wondering which playstyles could fit Jhin. I am very interested about his E and W synergy. His E will be somewhat like Teemo shrooms, once someone steps on them, they're marked and you can follow up with a W long-range snipe to root them and hopefully make them take the trap damage. This would require some roaming or good communication to set up with your team. Thus I believe he could be a good mid laner.
His attack speed is static, it doesn't increase (probably with level, but not with items), this is basically what his passive does:
- Attack Speed & Crit Chance >>>> Damage
- Crit shots >>>> Movespeed (Scaling with attack speed)
- Crits deal less damage
So basically this tells us that mid-late he will hit pretty hard, but he doesn't have any dash or self peel, all the mobility he has is the boost on crits and when he roots someone with W.
I believe he needs to build 100% crit in order to be constantly on the move, I would probably rush
. A longshot followed by a W snipe would be a good engage tool.
About teamfights, I see him staying back, throwing his E,looking for a W-snipe and then get close to finish off the target. Alternatively he could engage with his ult, slowing enemies and giving his team a chance to engage.
He seems to be pretty hard to play when you are behind and even if you're ahead, anything with little cc could stomp him.
I edge will get his crit damage back up, and Essence will give him the crit, cooldowns, mana for his abilities (he seems really AD Caster to me)
gives him atk speed crit for the passive, and would extend the usefulness of the 4 shots he has per reload
For the movement speed buff, and all the stats fit him great.
atk sped = crit, crit = mvmnt and damage so you get a bunch of extra stats from them