Why is the mid season AD friendly?
Most tank items loose HP
Most AD items get more AD and becomes cheaper
Guardian Angel was an universal item for both AD and AP champions now it is only AD item. (no mage will build +40 AD) with the Total Cost: 2400g
I'm sure as hell not looking forward for unfun champions to build guardian angel among first items.
I mean who enjoys facing these if they can even resurrect (
)
Top will be hell with all these unfun true damage dealing bastards. It is already tilting facing any of them top, but if they build guardian angel because of the 50 % hp resurrection and + 40 AD. I wont go toplane ever. True tanks are weak already without buffing the brainless AD brigade.
I stopped playing top 2 seasons ago because it was dominated by true damage. Now it will be even easier for them to shit on tanks. More AD less HP meaning true damage dealers like these
will dominate toplane all season.
Guardian angel has a total cost of 2400 gold. This is a joke price and a must buy .
Mages still does not have better items to defend against ad champions.
these 2 items are not equal in power. They are good for separate circumstances. Maw of malmortius shuts down every mage early game, while Zhonia is a bad first item that can defend you but you stun yourself, meanwhile maw defends you from a full burst and you can still fight.
Usually Riot pampers ADC's but these changes help the toxic champions way more then it should. (not every toxic champion is op just very unfun to play against and attracts toxic people).
Every role should have an option to either build damage or build defensive. (should not have access to both at the same time)
Not to mention champions with HP scalings are nerfed hard with these changes.
What are your thoughts people?
top lane and that is going to be really good on him, and also looking forward to trying out
as she has been my main Jungler.
which will be helpful but now there is 2 new tank items coming in (Stoneplate which is great against burst mages) and (Helm which basically strong against DoT or multi-hit mages) on top of losing their extra magic damage amp from
and now not really being able to use
which I used to always love building on
to force them to kill me 3 times now, and now ADs can use GA to help against Mages giving them even more advantages in that already losing match up. Oh yea and as mentioned already by people in this thread, ADC items being cheaper and some of them giving more AD.