[{quoted}](name=Inept Maverick,realm=NA,application-id=3ErqAdtq,discussion-id=YLJElqZw,comment-id=000e,timestamp=2016-03-26T16:22:27.885+0000)
450 Gold
+65 Health
+10 Armor
+10 Magic Resist
UNIQUE Passive: Increase your base health regeneration by 5.
UNIQUE Passive- Block: Block 4 (+1 per level) of all damage dealt by basic attacks and single target spells, applying before armor and magic resist. This is increase to 6 (+1 per level) and applies after armor and magic resist for melee champions.
There we go yes? Lower the health, but make it to where Doran's Shield also gives armor and magic resist. The health regeneration bonus is reduced by 1, but now increases base health regeneration (meaning items can increase this). The Block passive now scales slightly with level, giving you up to 21 damage blocked at Level 18 for ranged champions and 23 for melee champions, making it scale a little better into late game like the other Starting Items.
The main problem with Doran's Shield is, unlike Doran's Ring and Doran's Blade, it has absolutely NO scaling stats, so buying it early game actually hurts your late game a lot more than just buying Cloth Armor and Ruby Crystal. Now, it scales better into late game by making the health regeneration bonus be applied to base, giving it armor and magic resist, and making the block passive scale slightly with level.
Holy crap, no resists. That item is super overloaded, everyone would take it. Jungle, adc, top and mid.