Needed Changes
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Remove all true damage or add another tier of protection to reduce it(hp doesn't count as it doesn't reduce it) as Garen, Darius, Vayne, and anyone with bork are op atm.
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Fix the turrets, players can stand at certain spots insanely close to the turret and tee off and take 0 focus or damage, i'm talking like an inch away. Also the hitting and running away fast to lose focus before the first shot needs to be nerfed. Both these things make ranged champions OP in laning phase at the moment.
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Nerf patheons blocks, they're completely unbalanced, i've seen him block 3/4 hits and a turret shot straight, that's not acceptable.
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Nerf Kayles invincibility ult, it should be a lot lower especially since she can cast on others and does high damage.
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A great deal of champions abilities should be reworked and made skilled shots. Teemos dart for instance should be a skill shot and blockable by minions similar to blitz. And there's countless other examples, such as nunu's slow.
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Gragas need a rework, watch pros play him and it's clear as day, he's entirely too tanky for the damage he does, that and his escapes and ability to peel and zone.
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Annies burst damage is absolutely insane, from level 1 to the end, it's ridiculous how fast she skips around to melt people even when they're heavy mr.
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Viegar shouldn't be able to one hit people, there's really no place for a champion in league who can do that, there's 0 balance to it, and he has no real weakness.
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Make it so I can block a users pings, as simply muting them doesn't do it and i'm not interested in their ping spam all game to troll. When I mute them I want them to disappear until the end.
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Make a mute option in the lobby, as that's primarily where the toxicity happens and i'd like to avoid it after champion select.
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Give me an option to avoid que'n with premade teams, lot of times these people are the worst because they're protecting each other and think they can bully the third party.