"Don't want super specific champion interactions" Urgot R is ONLY projectile Braum blocks completely

Joxcab·7/27/2017, 7:27:25 PM·7 votes·533 views

Every other projectile still affects Braum.

Blitzcrank Q, Thresh Q, so on and so forth still all pull him.

His shield destroys the projectile after it hits himself. Hence why Lux Q only snares him and no one else even if someone's behind him.

But now Riot, you're telling me that there's just some random interaction that lets Braum not even be pulled, let alone take the damage he deserves to take once pulled? For the exact same kind of projectile?

The currently existing interaction is already perfectly balanced for numerous reasons I stated here: https://boards.na.leagueoflegends.com/en/c/gameplay-balance/oEsMAGLc-the-reasons-why-braums-e-100-0-interaction-with-urgots-r2-is-perfectly-balanced-and-healthy-

But now you're just removing that because.... some people cried about it? Okay then.

4 Comments

Marshbouy7/27/2017, 7:57:34 PM2 votes

MUH NERFED SUPPORTS!!!!11!!!!!1

Slythion7/27/2017, 8:59:54 PM1 votes

this is such a stupid change to obviously cater to those who are complaining, smh :/

agbudar7/27/2017, 9:02:16 PM1 votes

Urgot ult should only be able to pull on the condition that the target is below 25% of his health. if Braum is not below 25% of his health he should not be pulled period.