hvvvr
what i wanna try rite now just cuz i think its easy and im thinkin it can be really good is malphite support
you get bond of stone and knights vow and your ADC gets alot of damage reduction. i like it
im thinkin the W sucks early so you wanna go QEQEQRQEQWREEWWRWW
basically in lane you just spam your Q and its decent damage. malph support is imo just a very decent tank support
so with that said heres some ideas / mindsets i want you to have that i think should make it stronger
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in lane lvl 1-4 i want you to conserve mana. the mana conserve plan is if your over 80% mana, use your Q for damage, and if your under 80% mana dont cast anything and let yourself regen and save your mana for emergency CC (Q slows movement, E slows attackspeed, so if they all in you slow them)
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after your lvl5 and for the rest of the game pretty much spam Q whenever you can since the damage starts getting good. you wanna purposely go OOM so your mana regen mastery generates more mana and in a while you will have mana to cast another Q since your regeneration is decent. but probably you wont go oom since enemies will be running away
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in lane E isnt that big of a deal, just use your Q for damage and run away, dont try to run up and use E. your Q by itself is good damage
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i want you to use your ultimate like this. do not engage with your ultimate. instead, view your ultimate as a "near death trump card". I want you to basically just spam your Q nonstop for damage, and once a fight starts and you reach 50% health then THATS WHEN you use your ultimate for a clutch stun
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after laning phase is over, were gonna get mobility boots. and this will be nice and it will let you run at super fast speeds letting you easily get in range to blast Q at them.
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i view laning phase as ending once 1 bot tower dies. either our tower or theirs. once 1 bot tower dies, make mobi boots your next item to give you high speed
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after laning phase is done, most supports will rotate mid and let adc solo bot. however the power of this malphite idea is in knights vow + bond of stone. so i want you to actually just follow our adc ALL GAME and put your knights vow in him giving him damage reduction. thats the plan. top/jungle/mid should be able to hold down the rest of the map, so i want you to basically follow the adc ALL GAME giving him knights vow + bond of stone. thats the plan
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as for warding. supports usually do "warding missions" where they go around and place a bunch of wards and let their adc solo for a minute. however we wont do that with the malphite. since you are following your adc all game, the way we will do wards is you just throw down wards as your following your adc. when you feel a moment is smart, you can walk 2 steps and throw a ward somewhere in a bush, then go back to your adc. basically you will just use your wards and throw your wards out as your following your ADC
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so ayy thats the simple plan pretty much. you follow your adc all game, giving him bond of stone+knights vow, spam your Q+E for damage, use your ult for a mid-battle stun
ima write items/mastery/runes real quick. but read dat first
ah forgot some things
- pink wards. pretty much never kill pink wards. let your allys handle that. only kill a pink ward if your SUPER SURE its 100% safe. killing pink wards is the most common way supports die and give free kills. your doin your job warding, let your allies handle the job of killing pinks
ok so masterys are
5% armor, bush speed, 8% healing, fearless, guardian, bond of stone .. 3% speed, biscuits, mana regen, danger game
runes are imo attackspeed reds, +gold quints (i think they are good for this malphite), scaling armor yellow, scaling MR blue
early build will be: coin + 3 potion start recall whenever u think its smart and go towards tier2 coin + refill potion first sightstone 2nd then eye oasis > knights vow > mobi boots > warmogs > zzrot > frozen heart probably win before u get 6 items. but thats the path. knights vow as 2nd item should come at a nice time