Summoner Spells and the Flash Complex
First of all, what the heck is a 'summoner'? Second of all, Flash the the meta choice of spells to take. We all take flash along side a spell of our choosing, but what if other spells had flash built in too?
Just some examples:
- Champion flashes 1 Teemo Length (TL) and is granted a movement speed buff.
- Champion flashes 2 TL and gains sheild
- Break cc and flash forward yada-yada.
See where I'm going with this? What if these 3 spells had minor flash effects, enough to dodge a spell or jump a minor wall? Flash would still have the furthest distance of them all and a cooldown to suit it, but these other options would allow for other options.
Could you imagine as an ap mid taking Barrier/Flash and Clarity. Or perhaps a jungler that takes Ghost/Flash and Smite to chase down enemies, but still dodge some things in a pinch.