@meddler Rek'Sai nerfs
I saw you mentioned earlier that you were looking to nerf Rek'Sai in a way that hurts her competitive much more than it hurts her SoloQ.
These tremor sense nerfs (for those unaware, the tick rate of tremor sense has been halved, from ever .75 seconds to 1.5 seconds) are an absolute gutting of the mechanic. This is her entire ability to see while underground. This is one of the main reasons for playing her. If you nerf this THIS hard, she's going to be beyond clunky, she's going to feel unplayable.
I'm a mastery 7, 260k Rek'Sai main, and I love her. She feels so good, so smooth, so perfect that I've stuck with her throughout all her nerfs. If this happens, I'm going to have to lose her. I know a number of people have become heavily disappointed in Riot for having their mains gutted, and I'm scared that Riot's going to do this to her.
She's had her damage nerfed heavily, she's not a proper tank with 1 CC and no innate tank steroids, all she has left is her vision and map traversal.
If you want to nerf her for competitive, the ult CD nerf honestly is a good direction. Coordinated teams can use that far better than we can, and especially in the slow games that competitive give, the lack of time taken to leave spawn means more farm means gold advantages. That's a good direction.
Meddler, Riot, I just don't want to have my main feel awful. Can you please do this for me?