Tank items and compensation
Ok a lot of people miss the tank meta I had fun but I'm glad it's over. We have seen tank items become weaker(statistically, due to the juggernauts really). Coming S6 with all the WMD,s going around it would be fair to buff tank items a bit, even adding some interesting features. For one Sunfire and Thornmail are the only offensive armor options available and to be honest they are in "A bad place right now" and could use some minor upgrades. Critical reduction should be standard on most if not all armor pieces, I drooled when I thought of Thornmail/Sunfire having a Dot bleed effect similar to that of the new lifesteal item, what if armor items applied grevious wounds on being hit?
In all honesty shifting from As reduction to flat damage reduction on armor items would be cool and interesting to see. Items like FH also another item in a bad place right now would benefit greatly from this.
S6 is going to see a lot of assassins being played (time to become a ZED main lol) so atleast mobility and disengage tanks will still be viable but some minor tweaks to the current tank items would be widely appreciated and accepted with open arms by the community.