But seriously, can we get a %HP OnHit magic damage item?
Since Bork is becoming more attack damage-y and less attack speed-y this seems like an ideal time to create OnHit item that heals off any OnHit damage.
Since Bork is becoming more attack damage-y and less attack speed-y this seems like an ideal time to create OnHit item that heals off any OnHit damage.
well, that is an interesting proposal.
But, if i think it through, it sounds like a bad idea.
Having mixed damage is a strenght that is supposed to be part of a champions core kit, (insert kogmaw and corki), a % hp onhit magic damage item will just make it a nightmare for tanks to itemize against.
[{quoted}](name=Best Skarner EUW,realm=EUW,application-id=3ErqAdtq,discussion-id=Y3K2Kblp,comment-id=0000,timestamp=2017-02-23T04:42:09.093+0000)
well, that is an interesting proposal.
But, if i think it through, it sounds like a bad idea.
Having mixed damage is a strenght that is supposed to be part of a champions core kit, (insert kogmaw and corki), a % hp onhit magic damage item will just make it a nightmare for tanks to itemize against.
Dealing mixed damage is highly undesirable in this world of
and
unless you're building pure tank and/or your champ already has hybrid shred to support the mixed damage.
There is a reason why the old Bloodrazor was largely considered a trap item.
Not so's it would be effective.
? Fits mages better because they don't hit spells every second because of cooldowns.