Games are too snowbally?
With the last preseason and season 6 everything seems more "broken" in a sense that everything dies really fast, also there is little comeback potential. Last season you had to either win early game and not throw and finish the game until the late game comp catches up (this took much more skill) or as another side - try to be on par early to utilize your scaling in the late game. I'm watching LCS now and what catches my eye is that some games last up to 45-50 minutes. "So, it's fine then?" you may ask. I believe it's not. Teams are playing scared as hell. One lost fight in a game with a score about 0-2 leads to a subsequent ace and a rapid snowball. Imo, it is not even snowball, it's avalanche. I think that if Riot wanted to prevent long 1-hour stall games, they made a wrong extreme decision. Yes, in some cases the extreme snowball makes ending a game easier, but in general it makes people trying to stall as much as possible. What do you think?