Ideas, wishes and concepts

GinoSoldier·1/22/2015, 10:37:08 PM·1 votes·405 views
  1. Remake spellvamp into a mechanic that offers X(+small AP scaling?) heal every X(5?) cast. I'd consider putting low but varying amounts on several items. I find it rather sad that AD champions have an entire repertoire of items they can go for but nothing for mages.
  2. Add an AD Support item that promotes champion poking but gives a low amount of AD or AS instead. - or - Enable ranged champions to correctly use the runic shield's minion execute effect. It makes me sad that AD supports aren't supported when Ashe and Kalista make wonderful supports when played in a thoroughly supportive build.
  3. Add enchantments to Sightstones (with an appropriate cost of course, also include an AD variant to help make the item a potential -even if weaker- pick on any type of champion.) so that the item doesn't feel like a weight in the inventory of supports. If it leads to supports being nerfed again, so be it.
  4. Help more mages obtain kits that let them jungle! Jungling as pretty much any mage right now (even Elise is being played as an AP offtank most of the time i've seen anyways) is badly seen and poorly supported. I've found that mages with self sustain (Orianna, Lux...) can manage (if barely sometimes) the jungle and make for fascinating plays.
  5. Create an item that allows the wearer to see into a bush when close to it (say 50 or 100 units). Would be a fun addition to a Ruby Sightstone in exchange for raising the price. It would make entire teams much more wary of a Sightstone user, as well as make warders slightly safer when going for warding.

Opinions and more ideas people?

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