Annie is inevitably going to get Veigared, might as well just do it now.
So, Annie has gotten a long list of buffs over the past couple of seasons.
Because support Annie wouldnt go away; Her base damages were lowered, but her scaling was raised.
Her Q was buffed to not only return 100% mana if it killed the target, but also reduce the cooldown by half.
Her shield was buffed to give a speed boost to Ttibbers when activated.
Most recently some of her core items saw buffs.
Is cheaper
gives more damage
After the buffs to her scaling, combined with the buffs to her items, and the buff to her Q that halves it's cooldown on minion kill, allowing her to have her stun up pretty much permanantly in lane, is it really suprising that her win rate in mid is now 55% ?
Lets stop making excuses for a champ who's damage is way too easy to land. Lets stop pretending her "short range" entirely makes up for it. Also what's up with the Q farming mechanic? Her supposed counterplay of trading between her stun procs is gone, her stun is always up, even if she farms with Q.
Here's a start, remove that half reset on her Q. Have it only return half the mana cost if it kills the unit.
Then give Tibbers the Veigar stun treatment.