What's up with Fizz's damage?
He can miss his E and still insta kill most anyone? Not sure How I'm supposed to outplay that which cannot be dodged.
He can miss his E and still insta kill most anyone? Not sure How I'm supposed to outplay that which cannot be dodged.
You can CC him mid-Q.
You can CC him mid-Q.
he still hits.
Only if you don't understand how spacing or hitboxes work.
Only if you don't understand how spacing or hitboxes work.
fizz broken op
Displacement and knock-up CC applied after urchin strike starts but before Fizz reaches his target with Fizz's hitbox, as Devi pointed out, negates urchin strike completely.
If Fizz misses his E, and still kills you, he was horribly fed, or you were at low health.
Because his Q-W-LB proc damage is not that high.
Sounds like he was either fed or you were low. Two things you want to avoid with assassins.
Use
When he uses his combo and then stun him and finish him off or at least do enough damage where he has to recall and out farm him.
No-- this issue has been killing me for months. As a Katarina and LeBlanc main, you can shunpo or distortion out of his dash long before Fizz hits you, but the damage will indefinitely apply. The same issue is in Jax's leap strike. I can't find any justifiable reason why this would be intentional.
I can't tell you how many times I've escaped with low health and Fizz's dash killed me after I was far away (Shunpo, Distortion). Counterplay? I think not.
No-- this issue has been killing me for months. As a Katarina and LeBlanc main, you can shunpo or distortion out of his dash long before Fizz hits you, but the damage will indefinitely apply. The same issue is in Jax's leap strike. I can't find any justifiable reason why this would be intentional.
I can't tell you how many times I've escaped with low health and Fizz's dash killed me after I was far away (Shunpo, Distortion). Counterplay? I think not.
But then again whats the counterplay to someone abusing dashes to avoid all damage
But then again whats the counterplay to someone abusing dashes to avoid all damage
You speak like dash champions have no cooldowns. Counterplay is found when you can react to an opponent's move by making one of your one. On a broader level, if League had no counterplay then a champion would die whenever an enemy player decided used a death dealing ability or attack. Fizz's dash is a dash and should be able to be avoided like every other dash in the game (minus Jax's leap).
But then again whats the counterplay to someone abusing dashes to avoid all damage
You speak like dash champions have no cooldowns. Counterplay is found when you can react to an opponent's move by making one of your one. On a broader level, if League had no counterplay then a champion would die whenever an enemy player decided used a death dealing ability or attack. Fizz's dash is a dash and should be able to be avoided like every other dash in the game (minus Jax's leap).
Except there are point and clicks and there are go wherever the fuck you want dashes. Go wherever the fuck you want dashes should have weaknesses compared target only
But then again whats the counterplay to someone abusing dashes to avoid all damage
You speak like dash champions have no cooldowns. Counterplay is found when you can react to an opponent's move by making one of your one. On a broader level, if League had no counterplay then a champion would die whenever an enemy player decided used a death dealing ability or attack. Fizz's dash is a dash and should be able to be avoided like every other dash in the game (minus Jax's leap).
Fizz has no CD's... what are you talking about. his Q and E have like 6 sec CD's. E you can chain with Zhonya's for 4 seconds of invulnerability. It's redic.
In this thread - Fizz mains trying to defend that he ISN'T broken.
the fish just needs to be gutted