Vlad rework suggestion
With respect Riot,
Right now the problem with Vlad isn't the damage on paper, its the fact that most of it is useless and WAY TOO EASY to counterplay and avoid at the higher eloes.
Your empowered Qs only last 2.5 seconds and its too easy for the enemy to walk away in lane or in team fights. The rest of your Qs only hit at 0.45 AP.
Your Es are too easily tank-blocked or minion-blocked with the new Nova mechanic. The reward for hitting it is also way too low for having to lose 10% of your health 100% of the time.
What you have done.
Increasing the power of E
Its not really useful because the problem lies in LANDING the ability reliably, not in the damage that it does. People can see you charging the ability, they can see the outer boundaries of the ability, they can move away or have tanks block it in time. Its not going to hit reliably enough. That's the problem. Its RELIABILITY that's the problem, not damage.
**Increasing the healing on the Ultimate **
A delayed healing mechanic on Vladimir is useless. By that time the fight is won or lost. Ask anyone who mains the champion, I think there would be a general consensus that the healing should be removed or reduced and more power transferred to his bread and butter Qs and Es.
Here's what WOULD help (without making Vlad unbalanced).
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More damage to unempowered Qs (this is actually the most important)
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Increasing the length of the empowered Q's windows of opportunity
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Increasing E's RELIABILITY (ex making it AOE and instant cast but with less damage and with reduced damage past the first target hit Zed-style; decreasing health cost proportionately)... people want Es that hit, even if its for less damage
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Returning the R's damage amp to 12% (I don't know why this was nerfed, in my view a 12% damage amp is important for Vladimir to have a teamfight-wide high impact ability to help team mates and make him more team oriented)
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Reducing or removing the healing on the Ult and shifting that power to your bread-and-butter Qs and Es or for increased R damage amplification
My fellow League players and Riot, what do you think?