Why are we giving an assassin invulnerability to cc?
W - Battle Roar - redesigned Rengar deals magic damage to nearby enemies and heals for 50% of the damage he took in the last 1.5 seconds Ferocity effect: additionally removes crowd control effects and prevents incoming ones for 1.5 seconds
Isn't cc supposed to be the hard counter for assassins? Giving him invulnerabilty to cc for 1.5 seconds while also giving him a cleanse seems... Like a really bad idea. Even if it takes his ferocity which could be better used for damage output, the fact that he can just take any cc off him whenever he wants seems like it's gonna result in a lot of bullshit moments, especially when you consider it can be used at a moment's notice