Really hope that Riot doesn't add a "shield breaker/reducer" item or ability into the game
Because if they do, then shields will end up in the same binary state that healing is in, which means:
Either you buy the counter item, and the enemy shields become either bearable, or nearly worthless or You don't buy the counter item, and they're too much to handle
This is the exact state of healing in the game atm since you are FORCED into buying executioners to deal with healing, and if you don't then you're probably going to lose, and it feels shitty for the one on the receiving end too since there is nothing you can do to avoid having executioners applied the debuff onto you
Shields need to be balanced some other way that doesn't repeat the exact same thing over
mains contemplating whether existence is slowly becoming torment
approves
for 800g and apply GW on any auto but mages have to get
for 2900g and it only applies at <35% HP on spells only.
(as Rhaast)
have a constant source of healing. They don't really have windows (some do but their windows are for about 4 seconds and already the "weak time" for them).
Q,
E,
R,
R,
E,
R,
R, etc. Not all mages can apply it at longer ranges. Are you trolling? Go build Morello on
applying the armor pen almost every adc needs in every game with a tank.
has giant range on her E,
can hit champions from afar with Q/R,
has a decent range on Q/E and can automatically throw out her W if she Rs close enough,
can send his R chasing after you,
has a decent range and usually will Flash to engage,
has long range,
has a giant area of effect,
can fire missiles from across the lane,
Q fires several times and can proc Thunderlord's on its own, along with Morello.
should be the only item with grievous wounds.