How to fix Wind Wall

The MechE··2 votes·573 views

Make it so the windwall doesn't move forward after moving slightly in front of Yasuo. That way, all the ADC's and other people have to do is back up a little bit in order to start attacking Yasuo again (Yasuo is melee and will have to follow if he's using it aggressively).

This will make the ability more about defense rather than throwing it into the ADC's face when you're right next to him.

5 Comments

Qualtar2 votes

someone said why not make the wind wall block as many projectiles as there are points in it so 1 point means 1 thing blocked so yas will have to not just throw out windwall but use it wisely in a fight

CrimsonCobra31 votes

I like that.

Scionic Rampage1 votes

That and let abilities like (Down below) go through (These aren't "Projectiles")

Ahri Q, E Karma Q Veigar Q Viktor (WIND DOESN'T AFFECT LASERS)

Projectiles are bullets, rocks, arrows, something with physical form.

These abilities logically make no sense to be negated by "Wind" It's straight up Arkana out the yin yang.

Note: People like Annie, Brand, and other people who have abilities that obviously are affected by wind wouldn't get this treatment. Wind fucks up fire... well they mix and fuck each other to make some deadly shit but ya know.

khorney1 votes

no just make it either Areduce damage or B only stop abilities

khorney1 votes

either reduce damage liek malz passive or only block abilites and not basics

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